Red Sea Resistance Choose the moment, not the front line. “Steadfast as the mountains.” Steadfastness Dignity Ingenuity Across the fictional Red Sea 2026 theatre, a lighter force contests supply routes through mobility and selective pressure. Technicals and strike drones reward choosing engagements carefully instead of matching heavy armor head-on.
Soviets · Doctrine Red Sea Resistance Scout first, attack exposed targets and relocate. Preserve mobile units for the next opportunity.
Strengths Mobile harassment and asymmetric strike pressure.
Counterplay Cover vulnerable routes and intercept light vehicles before they can disengage.
In their own wordsOurs is the ancient land of Saba, of terraced mountains, coffee and caravan roads older than empires. We are mountain people and sea people, bound by tribe, faith and an unbending sense of dignity. Others have tried to command these mountains, and the mountains outlasted them. We have little steel, so we fight with speed, patience and ingenuity: a pickup truck, a drone and a crew that knows every road. We would rather be poor and free than rich and told where to stand.
Through their rivals’ eyesSaudi Arabia grievance They turn a sea lane that feeds two continents into a gamble. Their drones are cheap, but every merchant crew they endanger belongs to someone who never chose a side.
Israel propaganda Their command fires at targets far beyond its own borders to win applause at home. A leadership that needs a distant enemy to stay united is fighting for slogans, not for the people it claims to protect.
China propaganda Harassing a shipping lane does not make anyone a navy. Every container they delay raises the price of bread in ports that have nothing to do with their war.
In-world perspectives in a fictional game conflict. Each identity is a faction's own in-game self-image; each rival view is in-game propaganda or a grievance voiced by a named rival faction. None of it describes real people, faiths or events, or the real-world capability of any force.
CampaignsNo campaign is written for Yemen yet.
Campaigns in RTS AI Between the Lines Played as America · 5 chapters A fictional Lebanese civilian campaign about care, contested memories and the cost of choosing. Multiple voices describe life in a district influenced by Hezbollah; none represents an entire community or supplies a verified historical account.
The Last Light A hillside district · dusk Names, Not Numbers The improvised clinic · night A Line to Home The damaged power district The Open Door A fictional coastal neighborhood What Remains The public radio room · dawn Mira, Rana, Nabil