Current playable proof · 0.1.0-alpha.13Red Sea 2026
A focused vertical slice proving the platform can move beyond a generated skirmish: two countries, faction-gated units, native bot priorities, and a source-dated Earth mission contract.
Independent project. EA has not endorsed and does not support this product.
OpenRA rebuilt around human + AI play: an interruptible companion in the match and a mission studio that turns real places into playable battlefields.
“Heavy armor is entering from the east. Your northern route is still open.”
Start with the way you want to play. Both experiences meet in the same native OpenRA build.
An interruptible partner that notices, explains, speaks, proposes safe actions, and can take optional AUTO command.
Explore the experienceChoose a real place, interpret its terrain, and let OpenRA build and validate an editable battlefield from that evidence.
Explore the experience
Meet five modern factions through their stories and signature units. Compare Classic and RA2 variants, with clear labels for what is in development and what you can download.
Explore the factions
Current playable proof · 0.1.0-alpha.13A focused vertical slice proving the platform can move beyond a generated skirmish: two countries, faction-gated units, native bot priorities, and a source-dated Earth mission contract.
Download the verified Windows build, check macOS availability, or open the Earth studio and create a mission package first.