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Classic add-on · Soviets

Russia

The original Soviet arsenal, as the game builds it.

  • 8Infantry
  • 6Vehicles
  • 1Aircraft
  • 4Naval
  • 17Base
THE FORCE

Units, buildings & defenses

36 entries in the RTS AI rules.

Infantry8

  • Attack Dog$200
  • Terror Drone$500
  • Conscript$100
  • Engineer$500
  • Flak Trooper$300
  • Crazy Ivan$600
  • Tesla Trooper$500
  • Yuri$1,200

Vehicles6

  • Apocalypse Tank$1,750
  • War Miner$1,400
  • Flak Track$500
  • Rhino Heavy Tank$900
  • Mobile Construction Vehicle$3,000
  • Tesla Tank$1,200

Aircraft1

  • Kirov Airship$2,000

Naval4

  • Sea Scorpion$900
  • Amphibious Transport$900
  • Giant Squid$1,000
  • Typhoon Attack Sub$1,000

Defenses3

  • Flak Cannon$1,000
  • Sentry Gun$500
  • Tesla Coil$1,500

Buildings14

  • Cloning Vats$2,500
  • Service Depot$800
  • Barracks$500
  • Iron Curtain Device$2,500
  • Nuclear Missile Silo$5,000
  • Nuclear Reactor$1,000
  • Tesla Reactor$600
  • Psychic Sensor$1,000
  • Radar Tower$1,000
  • Ore Refinery$2,000
  • Battle Lab$2,000
  • Soviet Wall$100
  • War Factory$2,000
  • Naval Yard$1,000

Costs and stats come from this mode’s rules; bars compare units of the same kind. Country bonuses and upgrades can change play. These are development rosters, not a promise of public release coverage.

About this guide

Names, categories, costs and stats are measured from the game rules. Modern faction strategies are editorial guidance, and balance is still being refined.

RTS AI rule revision: b8ed15702329. Unit pictures are rendered from the project’s own 3D models; original factions show their flag and names only. National flags: flag-icons (MIT).