How to play
Keep armor, carriers and observers together. Use powered relays to improve firing cycles and service stations to preserve damaged vehicles.
Protect the formation. Coordinate the strike.

Keep armor, carriers and observers together. Use powered relays to improve firing cycles and service stations to preserve damaged vehicles.
Durable armor, infantry transport, finite-ammunition aviation, guided fires and local support.
Attack support nodes, cut power and surround expensive units with anti-armor or air threats.
A fictional strategy-game roster built around protected armor, forward observation and vulnerable support nodes. Its statistics and abilities are game abstractions.
Our country is small enough to cross in an afternoon, so every border is a front door. Most of us are reservists: teachers, engineers and farmers who leave the family table when the call comes. We carry a long memory, and it taught us to trust our own hands, our own ingenuity and one another. In our formations nobody moves alone: the observer, the tank and the shield cover each other. We do not fight to be feared; we fight so that our children can sleep.
They fly over our hills as if the sky belonged to them. Behind all that precision is a command that has never learned to leave other people's ground.
They call their walls and interceptors defense, yet their reach always seems to end in someone else's country. Precision without restraint is still a very long arm.
They trust machines more than neighbours, and every wall they build makes the region smaller. Their formations are protected so carefully that they forget who is standing outside them.
In-world perspectives in a fictional game conflict. Each identity is a faction's own in-game self-image; each rival view is in-game propaganda or a grievance voiced by a named rival faction. None of it describes real people, faiths or events, or the real-world capability of any force.
38 entries in the RTS AI rules, 18 unique to Israel.
Costs and stats come from this mode’s rules; bars compare units of the same kind. Country bonuses and upgrades can change play. These are development rosters, not a promise of public release coverage.
Names, categories, costs and stats are measured from the game rules. Modern faction strategies are editorial guidance, and balance is still being refined.
RTS AI rule revision: b8ed15702329. Unit pictures are rendered from the project’s own 3D models; original factions show their flag and names only. National flags: flag-icons (MIT).